AI Insights · Timothy · December 2021
Top 5 Arcade Sports Apps on Android in South America Q4 2021
Discover the performance of the top 5 arcade sports apps on Android in South America during Q4 2021, including weekly downloads, revenue, and active user trends.
The fourth quarter of 2021 saw interesting trends in the performance of the top 5 arcade sports apps on Android in South America. Here's a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Pooking - Billiards City from MOUNTAIN GAME experienced a dynamic quarter. Weekly revenue showed fluctuations, peaking at $23 in several weeks and ending the quarter at $21. Downloads initially declined but saw a strong recovery towards the end, reaching approximately 284K in the last week of December. Active users increased from around 1.7M to nearly 1.9M by the end of the quarter.
Football Strike: Online Soccer by Miniclip.com had a varied performance. Revenue peaked at $4.1K in the final week of December, with downloads showing a notable increase towards the end of the quarter, reaching approximately 114K. Active users remained relatively stable, ending the quarter at around 1.8M.
Head Ball 2 - Online Soccer from Masomo Gaming displayed a steady revenue trend, peaking at $10.5K in early October. Downloads showed fluctuations, peaking at around 114K in early October and ending the quarter at approximately 68K. Active users remained stable, with a slight decline towards the end, ending at around 555K.
Tennis Clash: Multiplayer Game by Wildlife Studios experienced a consistent revenue trend, peaking at $19.5K in early October. Downloads saw a peak of around 82K in late November, tapering off to about 60K by the end of the quarter. Active users showed a downward trend, ending the quarter at approximately 432K.
Golf Battle from Miniclip.com had a relatively steady performance. Revenue peaked at $1.9K in mid-October, while downloads showed slight fluctuations, peaking at around 67K in late October and ending the quarter at approximately 55K. Active users remained stable, ending the quarter at around 396K.
These trends highlight the varying performance of arcade sports apps in South America. For more detailed insights and data, visit Sensor Tower.